In this guide, I try my best to capture all of this aspects.ĭisclaimer: please understand that this tier list is my subjective opinion - I try to be as neutral and objective as possible but your experience and opinion may differ widely. For instance, in the challenge where you won't find any primary guns, a class like Vanguard would suffer immeasurably where Vanguard would have to finish the game with its starting shotgun. Also, there are added challenges on dailies where it changes the nature of how the game plays. This perk would be incredibly useful if you are solo type of player, but if you play as team, this is basically wasted perk. For instance, there are classes where they have perks which allows them to recover when pin'd down my the special zombies. In this list, I try to consider multiple aspects of the classes - but main focus is on the "Co-op" and what kind of utility + fire support that it brings to the 4 man team. My hope is that any new players (or veterans) can get some idea as to how each of the classes perform as I explain the placement of the classes. I have indeed prestige'd 5 all, but two of the eight classes - and I feel confident in creating this tier list which I cannot seem to find others do on the steam. This guide is a summary of my personal experience with each of the classes where I have played over 400 hours of. This is a simple tier list guide for 8 playable classes in the Co-op Campaign mode.
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